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Reusable artwork: edit it once and every instance follows, each with its own timing.
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Everything the editor does, in the order you use it: draw the artwork, style it, animate it, get the timing right, make it respond, and work faster while you do.
Make the artwork, or bring it in. Tools stay active after each shape, the way they do in design apps.
Select V, pen P, rectangle R, text T, bones B, pins W. Letters go by key position, so they work on any keyboard layout. Snapping and guides keep things lined up, and the Layers panel shows groups, masks and clip paths as a tree.
Click for a corner, drag for a curve, or draw freehand. Edit any node afterwards.
Rectangles, ellipses, polygons, stars and lines. Sides, points and corner radius stay editable, and animate.
36 Google Fonts grouped by script, your computer’s fonts, right-to-left text, and text to outlines.
PNG, JPG, GIF, WebP, AVIF, HEIC and more, resized and compressed on export.
Union, subtract, intersect and exclude; align, distribute, flip and turn in one bar.
Reusable artwork: edit it once and every instance follows, each with its own timing.
Press a key on your keyboard, or click one, to see what the tool does.
Pick a key to see what the tool does.
Color, strokes, effects and masks. Every setting here is a property, so every one of them can be keyed.
Blur, drop shadow with spread, glow, inner shadow and glow, color adjustments, color overlay and outlines. Each filter is a card: collapse it, drag it to reorder, and key any of its values.
Solid, linear or radial. Stops, angle, centre and radius all blend between keyframes.
Width, line ends and joins, dash patterns that blend, and alignment: centre, inside or outside.
Soft masks by opacity or brightness, so a gradient wipe reveals as you’d expect.
Key anything in the inspector, then reach for the tools made for motion.
Click it to start a track. From then on, change the value anywhere on the timeline and a keyframe appears there. Grey is off, an outline is animated, filled means a key sits under the playhead.
Any path into another; nodes are matched so the in-betweens stay clean.
Any path becomes a route, followed at an even speed, turning with the curve.
Lines that draw themselves on, and dashes that travel.
Rig a stalk, an arm or a tail; pose it forward or by inverse kinematics, squash and stretch it.
Bend a path, an image, text or a whole group by its pins; pins can follow bones.
Entrances, exits, emphasis, strokes, color and filters, slotted in at the playhead.
Where an animation starts to feel right: when things happen, and how they get there.
Select keyframes and press Easing: In, Out or In-Out, presets from Linear to Bounce, and a curve editor whose range fits overshooting curves like Back and Elastic. Save your own curve as a preset.
One row per property. Select layers and keys with Ctrl and Shift; keys snap to the playhead and to each other.
Open a track into a value graph: drag keys for value and time, shape the easing with handles.
Outlines of where the selected layers were and will be, before and after the playhead.
How the file plays and interacts once it’s on a page. You choose this when you export.
The page’s scroll becomes the playhead: scrolling down plays it, scrolling back plays it backwards. Pick when it plays, smooth the wheel steps, and try it on a test page right in the Export window.
Play on load, on hover, on click, when scrolled into view, or from your code.
Any layer can link to a page, an email or a phone number, in a new tab or the same one.
Play, pause, seek, reverse and change speed from your code, with events.
The things that add up over a day of animating.
One transform box around the whole selection: scale, rotate and drag them together. The inspector shows the properties they share, “Mixed” where they differ, and a change lands on all of them.
Every layer with the same fill, stroke, font or kind, inside groups too.
Drag any number, or press ↑ / ↓ to change it live: Shift ×10, Alt ×0.1.
F1 lists every shortcut with search; Hebrew or Russian layouts work too.
An ⓘ beside inspector titles and labels explains them, on hover or with Tab.
Text you edit on the canvas uses your browser’s own spell check.
Saved as you work, reopened from Open recent, with a thumbnail in your file manager.
Three things big enough for a page of their own.