Symbols
A symbol is artwork you reuse. Its instances share their shapes, colours and the animation inside them, so a change made in one reaches them all, while each instance has its own place, size and keyframes.
Step by step
Make a symbol
Right-click the tree on the canvas and choose Make symbol. The Tree group becomes the symbol's first instance: the inspector's header reads symbol · 1 instance.
Duplicate it
Click Duplicate in the Layers panel's top bar, or press Ctrl D. The copy is a second instance of the same symbol, a little below and to the right.
Move the copy
Drag the new tree to the right of the first. Its position, size, rotation, opacity and keyframes are its own.
Edit the symbol
Double-click either tree. The rest of the scene dims, the other instance shows as a dashed outline, and a chip on the canvas says which symbol you are editing.
Change its colour
Click the crown, type #e8933a in Fill and press Enter. The other tree follows: a change inside the symbol reaches every instance.
Finish editing
Click Done on the chip. Esc does it too, once nothing is selected. The scene comes back, with two autumn trees.
Keys
| Ctrl D | Duplicate |
| Esc | Finish editing the symbol, once nothing is selected |